Jousting and other aggressive maneuvers.
This Node is specific to Grapplers. It contains movement abilities and Movement-related passives, as well as melee Flails.
Active Abilities Edit
Ghost Brakes - Stops your ship and sends forward a projection that can deal collision damage.
Hunker System - Grants major damage reduction and shuts down your engines for a few seconds.
Joust Drive - Lunge forward and deal collision damage.
Joust Omni-Drive - Lunge and deal collision damage in a direction of your choice.
Photon Bat - Attack with an energy space bat.
Space Flail - Your ship tows a spiked mace head that you can send in directions of your choice.
Tele-Orb Cannon - Fire a ball that teleports you to the first enemy it hits.
Vault Flail - Your ship pulls an indestructible bank vault behind it.
X-Drive - Move forward and create images that deal damage.
Passive Abilities Edit
Advanced Anti-Mine Plating - Reduces damage taken from mines.
Agile Shields - High speed also increases shield regen.
Ionic Friction Emitter - Your ship has a friction field around it.
Kinetic Harvester - Using a movement ability also lets you deal extra damage.
Mending Gyros - Using a movement ability also heals you.
Zeal Shielding - Landing melee attacks grants damage reduction.
Pages in category "Kinetic Drive"
The following 15 pages are in this category, out of 15 total.