Launch decoys and confuse your opponents.
This node is specific to Rogues. It contains mostly decoy abilities.
Active Abilities Edit
Decoy Feint Device - Either jump forward and leave a beacon behind, or stay behind while a decoy moves ahead.
Decoy Projection Buoy - A buoy that creates decoys.
Detonate Decoy Relay - Make your decoys explode.
Explosive Decoy - Create a decoy that explodes.
Fragility Field Emitter - Nearby enemies take more damage.
Holoportation Device - Change places with a decoy.
Mirrored Decoy Projector - Create a decoy that moves based on how you move.
Nano Cluster Rockets - Rockets that can affect an enemy's shields, hull, heat, or energy.
Physical Decoy Launcher - Create a decoy that can block attacks.
Radial Decoy Projector - Create a ring of decoys.
Redirect Beam - All damage you would take instead goes to the target of this ability.
Tactical Teleportation Device - Teleport behind your opponent.
Tactical Teleportation Feint Device - Teleport a decoy behind your opponent.
Passive Abilities Edit
Deceptive Warheads - Your rockets can create decoys.
Feign Death Device - When taking a lethal blow, instead of dying turn invisible and move away from your attacker.
Gorgon Mine Cores - Your mines can paralyze enemies.
Perseus Projector - Create a decoy when you deal enough damage.
Predator System - You deal more hull damage.
Pages in category "Subterfuge Systems"
The following 18 pages are in this category, out of 18 total.