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Sine Wave Shot



Super Sine Collider example



Ability Attributes
Equipment Tag CST-1U-PR
Type Hostile
Activation Active
Size 1
Cooldown 0.75 seconds
Charge Time 0.3333 seconds, variable charge
Base Payload
Energy Consumption 135.0135 p/s (charging), 15 (activation)
Heat Generation 45.0045 p/s (charging), 5 (activation)
Heat Consumption Unknown
Tags <Charged ability> <Projectile ability> <Math ability>
Additional Passive Unknown


Depending on charge, fire 2 to 8 orbs of energy that follow sine wave patterns of increasing amplitude.

Each orb deals 50 damage.  

If verbal communication fails, try "sine" language.  

Notes[]

One of the first Caster abilities the player acquires. Works best on larger enemies and on structures, since there's a better chance of landing all the projectiles in a fully charged shot.

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